>:3

Modding: Source

Ahh the Source Engine, the more advanced brother of Goldsource. Still kinda janky

Warning: A lot of these mods do not have their specific page set up yet

Large Projects

My larger projects, the shit that will probably undergo development hell for one billion years, they are ordered by priority/progress.

Half-Life 2: Enhanced And Corrected

The specific page for Junction Point

A series of reskin and replacement mods for Half-Life 2 that are made to try and bring model and decal texture quality up a bit, as they are the easiest to see the ravages of 2004 hardware limits and compression on, the textures are pretty visibly shit resolution.

Half-Life 2: 2003 Restored

The specific page for 2003 Restored

My attempt to recreate the a version of Half-Life 2's story from 2003, I'll be adding a lot and analyzing the shit out of the leak maps to make sure this mod feels unique compared to the retail game or other 2002 and 2003 recreation mods.

Codename: Freeman

The specific page for Codename: Freeman

An attempt by me to recreate the Nuclearvision game Codename: Gordon in 3D and for the Source Engine.

Half-Life 2: Lost Coast 2

The specific page for Lost Coast 2

One of the earliest mod ideas I really had this is basically just trying to act as a sequel to the Half-Life 2 expansion "Lost Coast", in it you will go to the town of St. Olga as it prepares to repell a Combine assult.

Lambda Offensive

The specific page for Lambda Offensive

A small mod inspired by the early Call of Duty games, take on control of multiple citizens across the Earth as the toppling of City 17 brings a wave of rebellion to the Combine centres around the planet.

Half-Life 2: Junction Point

The specific page for Junction Point

Back on March 24, 2017, a map called "styleguide_ravenholm_01" was leaked, this map was part of a project at Junction Point studios to create an Episode Four for Half-Life 2, this mod will be my attempt to vaguely recreate it.

Smaller Projects

Half-Life Source: 2003 Demo Redone

The specific page for Half-Life Source: 2003 Demo Redone

During not only the 2003 but also the 2023 Valve leaks, a set of maps for Half-Life: Source had been created. These maps were all shortened versions of the main campaign, connecting in weird ways.

This little project I'm working on is meant to make the maps look nice visually and give it some kind of story instead of playing like a weird mashed up mess. Originally I was using the maps from the 2003 leak, but thanks to the more recent repository leaks I have gotten new versions of these maps.

Credit to Sadgrl's Layout Builder, I wouldnt be able to do this myself